IMMERSIVE EXPERIENCE CREATOR

  • Conceptualized and oversaw development of this THEA winning, hour-long immersive experience. Set in a fictional country, groups of 15 participants, led by a staff officer, were took on the role of temporary duty intelligence officers trying to find who had stolen a nuclear trigger device. Their tension filled, interactive experience required completing audio and video surveillance, cracking codes, infiltrating an office to collect clues, a truck and helicopter “escape.”

  • Served as Project Director (contract) for the creation of immersive exhibit housed a 53 ft. display trailer that traveled to schools and communities along with a curriculum.

  • Participants take to the streets of DC on a fast-paced mission to stop a spy. To accomplish this, they use a special hand-held communicator from HQ and call on their best tradecraft to look for signals hidden in the city, use a chemical scanner to uncover secret messages, get communications from HQ, and review surveillance footage.

Previous
Previous

Exhibit + Interactive Developer

Next
Next

Program Designer